Title | Adobe Flash 11 Stage3D Game Programming |
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Sub Title | A step-by-step guide for creating stunning 3D games in Flash 11 Stage3D using AS3 and AGAL |
Author | Christer Kaitila |
Category | Computer & Programming |
Language | English |
Region | |
Tags | Game Programming |
ISBN | 978-1-84969-168-0 |
Year | 2011 |
Format | |
Pages | 412 |
File Size | 23.4 MB |
Total Download | 55 |
Adobe’s Stage3D (Molehill) is a set of 3D APIs that has brought 3D to the Flash platform. Being a completely new technology, there were almost no resources to get you acquainted with this revolutionary platform, until now. This book will show you how to make your very own next-gen 3D games in Flash. If you have ever dreamed of writing your own console-style 3d game in Flash, get ready to be blown away by the hardware accelerated power of Stage3D. This book will lead you step-by-step through the process of programming a 3D game in Actionscript 3 using this exciting new technology. Filled with examples, pictures and source code, this is a practical and fun-to-read guide that will benefit both 3D programming beginners and expert game developers alike.