Title | Rapid Game Development Using Cocos2d-JS |
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Sub Title | An end-to-end guide to 2D game development using JavaScript |
Author | Abdul Rahman Hemanth Kumar |
Category | Computer & Programming |
Language | English |
Region | |
Tags | Game Programming |
ISBN | 148422552X |
Year | 2016 |
Format | |
Pages | 135 |
File Size | 1.9 MB |
Total Download | 152 |
Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples. Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.